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Project

Featured indie project

A case-study model for presenting campaigns, assets, digital presence and results for a game.

About

About

This model presents a project as a campaign page: strong visual impact at the top, game context, promotional assets, event presence and community touchpoints.

The goal is to make room for screenshots, trailers, key art, press kits and social channels without turning the case into an overly long article.

Strategy

  • Positioning and core message.
  • Communication calendar for trailer, demo and launch.
  • Content for creators, press and community.

Deliverables

  • Campaign planning.
  • Social media assets.
  • Press release and press kit.
  • Event coverage and short-form edits.
Client
Independent studio
Role
Marketing, PR and content
Year
2026

Videos

Gallery

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Poster