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Project
Featured indie project
A case-study model for presenting campaigns, assets, digital presence and results for a game.
About
About
This model presents a project as a campaign page: strong visual impact at the top, game context, promotional assets, event presence and community touchpoints.
The goal is to make room for screenshots, trailers, key art, press kits and social channels without turning the case into an overly long article.
Strategy
- Positioning and core message.
- Communication calendar for trailer, demo and launch.
- Content for creators, press and community.
Deliverables
- Campaign planning.
- Social media assets.
- Press release and press kit.
- Event coverage and short-form edits.
- Client
- Independent studio
- Role
- Marketing, PR and content
- Year
- 2026
Videos
Gallery
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Poster